The only thing which supports this theory is that it's come to light following the All Star games that Sega doesn't own a lot of their characters and they need approval from the owners. Sega doesn't own Mighty: Basically there was a belief that Mighty wasn't fully owned by Sega and that the creator of him refuses to let Sega use him. Its absence in Sonic Gems Collection is also a little bit confusing because they even include artwork from it in the games' Museum feature, which makes ya wonder if they were originally going to include it or something, especially since it seems like such a natural addition.Īs for the emulating thing, plenty of people seem to emulate it perfectly fine on their personal computers, so I don't know why Sega would be unable to do the same thing.Īll things considered, it's not super surprising that they wouldn't bother releasing an obscure and not-that-great title, but they've done it for other games, so it kinda makes you wonder. This basically make sense, but it's still a bit weird that they wouldn't do it for Knux Chaotix when they've done it for titles like Sonic Blast, Sonic the Fighters, Tails' Skypatrol, etc. It's just not any kind of priority for them. It wasn't very good, not many people know or care about it, and it was on kind of obscure hardware meaning it would probably take more work to port/emulate it and get them little in return.
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